A short introduction to computer generated trees in art and videogame, from Harun Faroki to Horizon Zero Dawn.
L-System, Turtle graphics and string rewriting. Overview of the grammars described by Aristid Lindenmayer in ""The Algorithmic Beauty of Plants"". The participants will write an interpreter that implements one of these grammars.
In this Introduction to Arduino you will learn the basics to start with Physical Computing experiments, how to use sensors: light, temperature, distance, and motion, including actuators: motors, solenoids, speakers and LEDs. Also you will code your own programs based on simple interactions controlled by a computer or within a standalone application with the multipurpose and open source board.
Session 05 : Introduction to videomapping & Live performing
This full VJ workshop, taught by A-li-ce, is an invitation to enter the live video field, giving you the theoretical and the technical tools to develop your own live visual project. The workshop is divided into 5 sessions, and each session gathers VJ Theory, Technics, Improvisation and live training in order to develop your live set....