25 April - 28 April | 10:00 - 17:00

Workshop ➝ AudioVisual Artefacts with Pure Data and Raspberry Pi

AudioVisual Artefacts with Pure Data and Raspberry Pi workshop is using open source tools for Sound and Visual Synthesis. Pure Data and Raspberry Pi are useful and powerful tools to create interactions between sound, data and visuals. Juan C. Duarte will teach advanced techniques of computing data from sensors and networking applications. The outcome of projects can include media installations, interactive objects, musical instruments, or playful artefacts. 

29 April - 30 April | 10:00 - 17:00


Workshop: The XTH Sense is a DIY musical instrument which allows an artist to use muscle movement to control music and visuals. In contrast with most bio-sensing technologies which are expensive and closed to modification, the XTH Sense is designed to be open, low-cost, and easily implemented by anyone, regardless of previous electronics experience.

The XTH Sense won the first prize in the prestigious Guthman Musical Instrument Competition by the Georgia-Tech Center for Music Technology (US) and was named “world’s most innovative new musical instrument”.

27 May - 28 May | 10:00 - 17:00

workshop Projection Mapping with the Raspberry Pi Advanced

Learn to create compact projection mapping installations with Raspberry Pi and openFrameworks. During this two-day workshop you will learn how to set up the Raspberry Pi, use it to build your projection mapping project, back it up and restore it if needed. Advanced topics, such as preparing and cloning SD cards, autostart, custom generative sources, networking and projector blending will be covered. Limited amount of projectors and Raspberry Pi's will be available at the venue.

27 May | 10:00 - 17:00

Introduction to Arduino

In this Introduction to Arduino by Juan Duarte Regino you will learn the basics to start with Physical Computing experiments, how to use sensors: light, temperature, distance, and motion. and actuators: motors, solenoids, speakers and LEDs. Also you will code your own programs based on simple interactions controlled by a computer or within a standalone application with the multipurpose and open source board. 

28 May | 10:00 - 17:00

Introduction to Processing

In this workshop participants will learn how to sketch code with the open source multi platform Processing. Participants will learn from scratch basic and functional interactions with code: including drawing functions, image processing, sound generation, and a series of networking features. You will be able to design visual programs for generation and interaction with other platforms via OSC, such as Pure Data, Supercollider, Max, Live, etc.

29 May | 18:00 - 22:00

Wir Brauchen Women VJs // VJ Women wanted! - part iv

This full VJ workshop, taught by A-li-ce, is an invitation to enter the live video field, giving you the theoretical and the technical tools to develop your own live visual project. Each session is divided into 3 parts : VJ theory, technical knowledge and your project's development. In the first hour , we will explore VJ backgrounds and influences from visual arts to cinema and music, focusing then on some topics such as the loop pattern, the dramaturgy of the performance and the performing body on stage. The second part of the workshop is dedicated to a full learning session of Resolume Avenue VJ software and to trainings in order to play live great visuals and to develop your live set. Each participant will be then invited to play live in LC Lab in Spektrum.

30 May - 02 June | 10:00 - 17:00

Using chance and randomness for multimedia Art and Music

Did you as an artist and musician wondered how to use randomness and chance to create multimedia installations, compose musical pieces or produce live performances?

What are the different strategies in doing so, what are the best tools to use and how can this be practically done?

In this workshop you will learn all about this and much more. 

Central theme of the workshop is how chance and random processes can be used in an innovative way for artistic purposes. 

31 May | 11:00 - 17:00

Beginner SuperCollider

Basic introductory workshop on the SuperCollider programming language for real time audio synthesis and algorithmic composition. By the end of the workshop participants will be able to understand how to boot and run the system and write recipes for sound synthesis and streams for algorithmic composition.

01 June | 10:00 - 17:00

Music Production and Performance Using Ableton Live

Ableton Live is one of the most popular softwares for electronic music production, used by everyone from sound artists to DJs, pop musicians, and classical composers. Unique in its seamless design as both a professional production tool and an expressive instrument for live electronic music performance, Ableton is known for it's versatility just as much as it's clear and intuitive approach.

02 June | 10:00 - 17:00

Introduction to Instrument Building in Reaktor

Are you interested in building your own computer synthesizers and effects?

In this intensive daylong workshop, we’ll introduce you to Native Instruments’ Reaktor, a powerful virtual modular synthesis environment that allows you to build the synthesizers your dreams: from warm analog sounding synthesizers, to granular samplers, sound morphing effects, and generative drum machines.

03 June | 09:00 - 09:00

In-depth Adobe Photoshop

Adobe Photoshop is a highly powerful tool which can help users to create truly fantastic graphics. From working with photography, prepping items for online use and creating websites to illustrating and working with typography, there is something for every designer and artist who wants to use this program.

The beginner can be facing the question, where do I start and how do I make things look good and professional? In-depth Adobe Photoshop workshop is made for beginners — it aims to teach the basics. 

04 June | 09:00 - 17:00

Adobe Illustrator Intensive

Adobe Illustrator can be used by any designer, artist, technologist and design enthusiast. To know how to make complex designs, one has to start from learning the basics.

Starting from the very beginning can be difficult. Adobe Illustrator Intensive workshop is made for beginners — it aims to teach the basics. Through tutorials, tips and mini projects you will learn how to work on logos, icons and branding ideas, how to illustrate your artworks and build wireframes and layouts for apps and websites. 

12 June - 16 June | 10:00 - 16:00

Workshop ➝ Spatial Design and Visual Performance

In this 5 days long workshop participants will learn about how Blender, Adobe Illustrator, Kinect and Skanect can be used to produce three-dimensional shapes. Workshop participants will learn about sampling, loops and VJing, will learn to create video loops with Adobe Apps. Participants will practice projection mapping on three-dimensional objects, and guided by workshop holders, they will experiment with VJ / live performance tool VDMX and projection mapping tool MadMapper 2.0. During the last day of workshop participants will explore audio synchronisation with OSC (open sound control) and MIDI using Ableton Live, MadMapper and VDMX and learn to work with MIDI controllers.

24 June - 25 June | 11:00 - 16:00

Data Mercenaries: data guerrilla in the age of cognitive warfare

This three-day seminar aims at revealing, connecting and understanding the many actors that come together in the configuration of the surveillance capitalism ecosystem by forensically analyzing the way governmental agencies and corporations take over networks and algorithms in order to surveil, profile and control millions of citizens on a regular basis.