Ongoing installation: Chrysalis - Michael Ang
Chrysalis (Memories of the world from before you had eyes) by Michael Ang has been selected for ongoing exhibition at SPEKTRUM, following Exhibition #3: Sensient Geometries. The installation is open during normal hours (most evenings each week) and is also visible through the window from the street.
Chrysalis presents three digital organisms in the process of metamorphosis into physical embodiment. Each active sculpture has limited abilities to sense its environment, form memories, and communicate. Existing at a tension point of technological transformation, the Chrysalis can serve as a beacon or harbinger of change. The geometric form was inspired by the shape of the Monarch butterfly during its metamorphosis from larvae to winged adult. During the day the Chrysalis has a simple white appearance and almost blends in with its surroundings. At night the internal process of metamorphosis is made visible by a pattern of lights that cycle from green to the colours of a fully developed Monarch butterfly. The Chrysalis organisms continue to develop. They’re already more internally developed than during their previous exhibition. Their intelligence is almost here…
The structure of the Chrysalis is also inspired by the process of urban renovation (where existing buildings are wrapped in plastic and then internally transformed) and the nomadic tents of the urban homeless. The Chrysalis has no permanent home for installation but its physical lightness allows it to move from location to location, even uninvited. The Chrysalis has been called a ghost and can act as a reminder or memory of other organisms (e.g. people) that have passed through the space it inhabits. As a source of light in the darkness it can become a temporary gathering place, until it too moves on. The Chrysalis sculpture was designed by hand as a digital model and then converted into a printed physical object using the Polygon Construction Kit.
Michael Ang is a Berlin-based artist / engineer working at the intersection of art, engineering and human experience. His works use technology to enhance our understanding of natural phenomena, modulate social interaction, and bridge the divide between the virtual and physical. He creates light objects, interactive installations, and open source software tools that build towards a future of humane technology focused on people and the environment.